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Dark Forces II: Jedi Knight
LucasArts
review by:
TJ Wilco



Let's face it Star Wars is a part of our culture. Who doesn't know of the Millineum falcon or X-wings? AT-AT's or Star Destroyers? Even Ewoks tend ocasionally to come up in casual conversation. And of course who hasn't marveled at the somber Jedi Knight? Cool and calm hiding a tremendous power.Only using it in order to vanquish evil. So far we've lived out our fantasies of piloting through a roaring space battle, dodging asteroids and defeating the evil empire or thwarting the impudous rebels plans. We've flown snowspeeders across the barren landscape of hoth and most us have piloted a speederbike through Endors lush foliage. But until now the closest we've been to playing as a real jedi is beating the hell out of our little brother with a cheap plastic lightsaber. And it didn't even have a fully retractable blade, which totally ruined the illusion for a number of people, myself included.

Dark Forces II: Jedi Knight is one of the first games to let us take on the role of an actual Jedi, with a full compliment of Force Powers. Sure other games have had Jedi appearances and a few have let you play as one, but none have captured the true feel of the struggle between the light and dark side of the force as Jedi Knight does.

THE PLOT
The story takes place shortly after the destruction of the second Death Star.You play as Kyle Katarn an angry young mercenary in search of answers about his fathers death. Your investigation eventually pits you against Jerec, leader of a group of Dark Jedi. His intention: to find the Valley of the Jedi and claim the ultimate power in the universe for himself. Only a fully trained Jedi can defeat Jerec and keep him from finding the Valley. And Kyle fully intends on finding the Jedi within.
Plus: Large, detailed outdoor enviroments and clean incorporation of the lightsaber into a first person shooter.

Minus: Cheasy acting in the cut scenes and a clunky interface.

Multiplayer: Yes

Demo: Yes


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